This week we look at the paraprosdokian of next generation recursion.
Long time blog readers might recall my blog post from 2014 near the meme peak of STEM where I argued the need for ESTEEM is STEM plus Ethics plus Empathy. Then a few years later, my blog was appended in 2017 with a National Public Radio interview of an industry leader involved in low code no code platforms.1
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Since the publishing of my ESTEEM blog post, my interest in low code no code has grown. For example, Fudge Sunday newsletter readers may recall an issue from late last year concerning our low code no code future.2
However, at the time I wrote about our low code no code future, most of my thinking focused on the current workforce and the transformational opportunities ahead of us. Notably absent was any discussion of how learning communities using low code and no code could be accessible or more accessible by the next generation of the work force – that's right, the youth.
I guess I didn't know 🎶
Did you know an online youth learning low code community has amazing stats?
Grows by over 1M+ accounts each month
Used in every country on the planet
Available in 70+ languages
So, what’s the name of this youth low code community? GitHub, GitLab, Glitch, Fortnite, Minecraft, or Roblox?
Bryan Braun @BryanEBraunI've spent the last few weeks taking a closer look at Scratch, and I've been really impressed at what I've found: https://t.co/8gy4rK75mp
Let that sink in for a moment.
DIY is skill overlay communities with amazing statistics.
500+ hours of content
Used in 50+ countries
While not an exhaustive list, these young learner communities illustrate that next generation learning by the current generation is available to the next generation that will influence the next generation. Here be recursion.
Looking within just the United States, there are interesting patterns emerging as well about the next generation learning of the next generation. Consider the last time you heard about 50 governors in all 50 states agreeing on just about anything.
Code.org seeks to reach students in underserved populations and expose them to computer science – especially those groups that are historically underrepresented in STEM fields. As you may expect at this point, there are impressive statistics here too.7
50 US Governors
Get busy, child 🎶
Perhaps you are seeing these numbers and are still skeptical (good!). Perhaps you consider these numbers to be but a mere drop in the finite attention span bucket (arguably so!).
Admittedly , by comparison, there are far more pervasive social network services on the that combine the attention span economic reality of hunger for viral content and easy mobile Internet consumption. As such, the modality is the key point because each of the next generation learning examples above may be consumed in a classroom but the past few years have transformational to enable learning from anywhere – not just in a formal classroom setting.
Now, imagine the impact of a getting next generational learner iterations that build upon the results of Scatch, Makers Empire, DIY, and other such communities that spawn, combine, and remix cultural artifacts. Indeed, the reading, writing, and arithmetic of days past are just a precursor to integrations upon modern adaptations of Information and Communication Technology (ICT).
Finally, just imagine those remixed cultural artifacts eventually going viral on the very platforms that compete against the next generation learner platforms for attention. Here be recursion once again.8
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